/** * The copyright in this software is being made available under the BSD License, * included below. This software may be subject to other third party and contributor * rights, including patent rights, and no such rights are granted under this license. * * Copyright (c) 2013, Dash Industry Forum. * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation and/or * other materials provided with the distribution. * * Neither the name of Dash Industry Forum nor the names of its * contributors may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * @class */ class RepresentationSwitch { /** * @description This Object holds reference to the info at quality switch between two representations. */ constructor() { /** * Time of the switch event. * @public */ this.t = null; /** * The media presentation time of the earliest access unit * (out of all media content components) played out from * the Representation. * * @public */ this.mt = null; /** * Value of Representation@id identifying the switch-to Representation. * @public */ this.to = null; /** * If not present, this metrics concerns the Representation as a whole. * If present, lto indicates the value of SubRepresentation@level within * Representation identifying the switch-to level of the Representation. * * @public */ this.lto = null; } } export default RepresentationSwitch;